6mm, Medieval

The Battle of Tell Bashir (1108)

A 'Shattered Lances' game. In the Autumn of 1108, 9 years after Jerusalem had fallen to the crusading Franks, a curious battle occurred at Tell Bashir. On the one side, Tancred, regent of Antioch (and latterly de facto regent of Edessa) and Turkish troops sent by his ally Ridwan, Emir of Aleppo. On the other… Continue reading The Battle of Tell Bashir (1108)

6mm, Medieval

Another Crusades battle

Another 6mm Crusades battle with 'Shattered Lances.' This time using an all-Frankish force. It's early in the 1st Crusade and Bohemond and Tancred's force of Italian Normans encounter a Seljuk force somewhere in Northwest Anatolia. The Crusaders sensibly refuse both flanks and push forward with knights protected behind spears. The Seljuks attempt to pin the… Continue reading Another Crusades battle

6mm, Medieval

Brothers in Arms: A Shattered Lances game

“Ridwan of Aleppo was worried. To the south in Damascus, his brother Duqaq was preparing for war. On succeeding his father as ruler of Aleppo, Ridwan had quite sensibly began murdering his brothers. Duqaq, however, managed to escape to Damascus and was now ruler there. Duqaq seemed to be bearing a grudge over his attempted… Continue reading Brothers in Arms: A Shattered Lances game

Samurai

Tora No Monogatari: A solo Test of Honour campaign. Part Two

I previously talked about a solo Test of Honour narrative campaign here. The basic principle is that the AI for the opponents is very simple, and events on the table-top, coupled with occasional use of random events, form the narrative that holds it all together. What follows is an account of the second part of… Continue reading Tora No Monogatari: A solo Test of Honour campaign. Part Two