Cafu Engine documentation
Cafu is an all-purpose, modern 3D graphics engine and game development kit, feature complete to get you started quickly.
Contents
User Documentation
General
- User FAQ
- Developer FAQ
- Is Cafu right for our game of genre “…”?
- Where are the Visual Studio project files?
- What is the maximum number of network players?
- How can I clone the Cafu source code repository?
- How do I start a new game (MOD) project?
- How do I dynamically reload the map script in-game?
- Where can I learn more about 3D programming or game engines?
The Map Editor
- Installation, Initial Configuration and De-Installation
- Getting Started
- Map Editing Tools
- Selected Topics
- Menu Reference
- Dialog Reference
- The Configure CaWE Options Dialog
- The Replace Materials Dialog
- The Paste Special Dialog
- The Find Entities Dialog
- The Object Properties Dialog
- The Goto Brush/Entity Dialog
- The Entity Report Dialog
- The Map Error Report Dialog
- The Transform Type-In Dialog
- The Surface Properties Dialog
- The Entity Inspector Dialog
- Entity Guide
- Compiling Maps for Cafu
- Compiling Maps at the Command-Line
- Creating Height-Maps for your Terrains
The GUI Editor
The Model Editor
Textures
The Material System
The Cafu Source Code