Back in my younger days, before I gravitated to consoles, I was a huge fan of tactical strategy and wargames. Recently I’ve been spending a bit more time on the PC and wanted to see if this genre still scratched the itch for me (yes there are tactical strategy games on consoles but I’ve never found using a controller for these to be very comfortable, nor is reading a bunch of stats from across the room). Wasteland 3 in a CRPG with tactical turn-based combat and it’s on Game Pass so it seemed like an obvious choice.
Actually it was a choice I made a few times, bouncing off very early most times. But this time… THIS time would be different. And it was. I put about 9 hours in. Enough to do ten or so quests and to level up characters and gear, and to engage in a good amount of combat.
I found that I do still enjoy tactical combat. Y’know, figuring out how many things you can do on one turn’s worth of action points. Moving and finding cover. Healing your squaddies. Tossing grenades and accidentally blowing up your own guys. All of that was fun and I enjoyed building the characters as well. This guy will be the doctor and I’ll load him up with health and recovery skills. That one is the spy, give him a sniper rifle AND lock picking skills. Things like that.
So combat and character development, thumbs up.
The RPG aspects though, felt a little dull. Click to move, then scroll the screen, then click to move further, then turn the view so you can see down that side street, then click to move down that street. BORING. There’s a Map screen… why not just let me click on that and have my crew travel back and forth across town on their own? I might need to learn some patience.
The dialog with NPCs and such was pretty good in that there are a lot of choices and apparently these choices have long-term ramifications though honestly I didn’t play long enough to experience that myself.
In the end though, the aspect that convinced me to put this one aside was the tone. Yeah its post-apocalyptic and we know how “edgy” that can get, but this felt like post-apocalypse via the imagination of a 14 year old boy who is caught up in the grip of puberty. It’s really weird by design, and dirtier than it needs to be, and not dirty in a good way if you like your media to be a bit spicy. It just feels crass to me. For example, check out the helmet on this character. At this point I didn’t yet have enough helmets for everyone so I had to use what I could get but c’mon…

I’m not saying there’s anything wrong with this, just like I never thought there was anything wrong with the dildo club in Saints Row. I just personally think it’s dumb, and I dunno… I like to find cool armor in games, not armor I’d be embarassed to wear. This is just an example but you get the idea of the tone of the whole game. It can’t decide if it is a soft r-rated slapstick comedy, or a grim-dark story about how after civilization falls, there are no good guys left in the world. It tries to be both, in the way Fallout is both, but for whatever reason, for me personally, it just didn’t work.
I’m NOT saying it’s a bad game; in fact there’s a lot I like about it. It’s just not the game I’m in the mood for right now, so keeping with my new gaming outlook, rather than trying to force myself to keep playing I’m going to set it aside. I MIGHT come back to it some day but there are SO many games out there waiting to be played… life feels too short to play games that you think are “OK”. (At 9 hours in I still have 50+ to go from what I’ve read and that’s a lot of time to dedicate to something you’re not whole-heartedly enjoying!)
For what it’s worth, the Steam community has given this one a “Mostly Positive” rating with over 190K reviews, and it’s currently 70% off ($11.99 USD) and Open Critic gives it a ‘Top Critic Average’ of 86%, but keep in mind those reviews came out in 2021. Point is though, if it sounds fun, don’t let me dissuade you because my issues with it are personal and very subjective.









