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FreeComputerBooks.com
Links to Free Computer, Mathematics, Technical Books all over the World
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Reinforcement Learning with Python (with Code Examples)
Post under Python Programming and Reinforcement Learning
Get hands-on experience in creating state-of-the-art reinforcement learning agents using TensorFlow and RLlib to solve complex real-world business and industry problems with the help of expert tips and best practices
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Let’s Talk AI: Interdisciplinarity Is a Must (Barbara Steffen, et al.)
Post under Artificial Intelligence (AI)
This unique open access volume represents an interdisciplinary dialog with top-class researchers and practitioners on the Artificial Intelligence revolution, offer predictions about its impact on science, technology, business, and society.
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Statistical Thinking for the 21st Century (Russell A. Poldrack)
Post under Statistics and Mathematical Statistics
Statistical thinking is increasingly essential to making informed decisions based on uncertain data. This book provides the tools to describe complex patterns that emerge from data and to make accurate predictions and decisions based on data.
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Introduction to Statistical Thinking (Benjamin Yakir)
Post under Statistics and Mathematical Statistics
This book offers a detailed, illustrated breakdown of the fundamentals of statistics. Develop and use formal logical thinking abilities to understand the message behind numbers and charts in science, politics, and economy.
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Dare to Invent the Future: Knowledge through Problem-Solving
Post under Miscellaneous and Uncategorized Books
A rallying manifesto for the innovative problem-solving we need to build a better, more verdant, and sustainable planetary existence. Our critical thinkers must become actual thinker-doers.
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What is the Avatar? Fiction and Embodiment in Computer Games
Post under Gaming, Gameplay, and Gamers, etc.
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality.
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XcalableMP PGAS Programming Language (Mitsuhisa Sato)
Post under Parallel Computing and Programming
XcalableMP is a directive-based parallel programming language based on Fortran and C, supporting a Partitioned Global Address Space (PGAS) model for distributed memory parallel systems.
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Discrete Differential Geometry (Alexander I. Bobenko)
Post under Geometry and Discrete Mathematics
An emerging field of Discrete Differential Geometry (DDG) aims at the development of discrete equivalents of notions and methods of classical differential geometry. No knowledge of differential geometry is expected.
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Time and Space in Video Games: A Cognitive-Formalist Approach
Post under Gaming, Gameplay, Gamers, etc., Video Game Programming
Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. This book investigates the formal aspects of video games that determine how these changes are produced and sequenced.
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Creativity: Process and Personality (Larry Gross)
Post under Miscellaneous Books
Exploring the nature of creativity, this book remains a provocative consideration of how creativity takes form, while also operating as a revealing snapshot of mid-twentieth century psychological thought.






