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- Subject: Re: Lua 5.0 beta/loadmodule question
- From: Ignacio Castaño <castanyo@...>
- Date: Mon, 10 Mar 2003 20:35:56 +0100
Brett Kapilik wrote:
> Thanks for the reply. I tried changing the padding, etc. However, that
> does not seem to have an effect. On further investigation, it is starting
> to look like a Windows/VC++ problem. You see, when doing a Debug build, I
> am getting the assertion from _CrtIsValidHeapPointer().
99.9% of the times that problem occurs when you have a dynamic memory
overrun.
Ignacio Castaño
[email protected]
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