[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: LuaPlus
- From: "Dylan Cuthbert" <dylan@...>
- Date: Thu, 26 Jun 2003 23:20:24 +0900
Yes, I can see that being a problem, but a lot of the C++ wrapper stuff and
the extensions to the Lua core are cross-platform.
There is also "Sol" which LuaPlus (and LuaState) seem to take ideas from.
It also appears that most of Sol's "improvements" were inherited for Lua
version 5.
---------------------------------
Q-Games, Dylan Cuthbert.
http://www.q-games.com
"Martin Spernau" <[email protected]> wrote in message
[email protected]">news:[email protected]...
> Hi Dylan...
> I was looking at LuaPlus but gave up on the facts that it was
> specifically Win32 only...
> -Martin
> Dylan Cuthbert wrote:
>
> >Hi there,
> >
> >In the newsgroup archives I found mention of LuaPlus
> >(http://wwhiz.com/LuaPlus), an extension to Lua for C++ with addin
support
> >for Visual Studio's debugger and a whole lot more.
> >
> >Anyone else using this? it looked rather good, especially the Lua core
> >enhancements: integral support for wide strings and metatables for
integral
> >types too. A lot of the C++ wrappers made sense too.
> >
> >I didn't see mention of it on lua-users.org, or maybe it was in too
obscure
> >a place to find.
> >
> >Regards
> >
> >
> >
>
>
>