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- Subject: RE: Lua 5.2.2 RC4 MSVC 2010 warnings
- From: Alexey Baskakov <alexey_baskakov@...>
- Date: Mon, 25 Mar 2013 12:42:32 +0400
That was my initial question for this thread :)
There are just two of them.
Sorry for confusion.
Alexey.
----------------------------------------
> Date: Mon, 25 Mar 2013 10:30:47 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: Lua 5.2.2 RC4 MSVC 2010 warnings
>
> On Mon, Mar 25, 2013 at 10:21 AM, Alexey Baskakov
> <[email protected]> wrote:
> > Float LUA_NUMBERS are used in game development mostly. That's it.
>
> Fair enough, but then surely it would be useful to have
> loss-of-precision warnings?
>