
Jim: Welcome back sports fans. It’s Jim Johnson and here with Bob The Biff” Bifford to give you post game analysis and commentary on the semi-final game between The Flapping Fangs (my vampires) and the Bad Newz Boars (a Chaos Dwarf team). This was aa rematch from the regular season and that game was Fangs only loss, so the game was set up to be a good contest.
Bob: Yes the Boarz are coached by one of the leagues best. Both these coaches have had their victories over each other in the past. One thing can be said is these coaches seem to generate memorable games every time they face each other, whichever teams they are coaching.
Jim: Very true Bob. So to cut to the ending for those few who do not follow the score scry lines closely the Fangs lost this game right at the end. It looked likely it may go to overtime and the vamp’s for once looked to be in a good position for that. But in the end a true ‘long odds play’ right at the dying seconds of the game won it for the Boarz.
Bob: That is true but we should start at the beginning and give an full report of the game before getting to that amazing ending.
Jim: Well the game really had 4 ‘quarters or periods of play’ based on drives and the flow of play. The first half had the Boarz receive the ball and they started on their (and others) tactics of taking the Fangs’s thralls out of the game. They had one in the injury box and another out with a KO at the end of the first turn! They also did cacth the kick half way in their side of the field. They had it in a cage but it was only loosely secured, and they did not have a true cage around the ball carrier.
Bob: Yeah and that was not good enough, The Fang’s on one of their now infamous plays for the ball carrier took the ball carrier down and succeeded in getting the ball themselves. Their fans loved it as always. The problem was, as normal it seems now, they could not get a secure cage themselves, so quickly lost control of the ball again.
Jim: Yes then came a turning point in the half, Rather than take an easy single die block on the chaos dwarf who had somehow caught the bouncing ball, the Fangs tried to get a better hit. This failed and gave all the advantage to the Boarz.
Bob: I’m not sure about the advantage Jim, but the Boarz used this to start to really pound the Fangs with some excellent blocking. That turned the drive in their favour.,
Jim: Erm… yes Bob, this was the turning point for the half. The Boarz just pounded the Fangs team into the ground repeatedly. The Fangs vampires also could not seem to stop going into bloodlust.
Bob: Well there was a lot of blood on the field at this point… The Boarz really put the hurt on the Fangs players during the later stages of the first half. It was a magnificent display of blocking and stabbing – we can’t forget the work of the Boarz stabbers in the carnage.
Jim: Yes the rest of this half was a bit of a non event for the Fangs. But for those who like the physical side of the game it was a great show. The Boarz scored just before the end of the half and the Fangs were down to 2 players left on the field at that time!
Bob: It was magnificent, and just how the game should be played. Non of this weird gaze stuff just hard pounding hit and stabs.
Bob: Luckily for the Fangs, their apothecary, regeneration and the KO recoveries, plus their large starting bench allowed them to start the second half with 11 players on the field – but they had 4 injuries by this point.
Jim: Yes the rest of the first half is best left in the record books for the Fangs as they did nothing. The second half did start better for the Fangs though. The Fangs also knew they needed to change the flow of the game. They had done no damage to the Boars – they had had a single KO who recovered on the Boarz at this point (and actually that was their only removal in the game. They knew a long drawn out bash game did not favour them – they needed a more mobile game. So they collected the ball after the kick and moved it upto the line of scrummage behind a cage. This was on the right hand side of the field. The Boarz reacted and swarmed that cage, denying the Fangs any chance for forward movement.
Bob: This looked to be exactly the type of solid defence in depth the Boarz are built for.
Jim: Thats right and that was when the Fangs shifted the ball to the left side and passed it to one of their runners. She sprinted away into the Boarz back field.
Bob: But again the poor Fangs blocking nearly cost them.
Jim: Thats true Bob. The only player who could get to the ball carrier was a Boarz stabber. But try as they might the Fangs could not get him down. Luckily for the Fangs, even though the stabber took aim he did not succeed and so in short order the Fangs had evened up the score – with no more casualties on their team or use of team rerolls, So that was a success for them.
Bob: True Jim, but the Boars still had 4 turns to score. The Fangs hoped to get that defensive TD to win as they had already proved they could get the ball from the Boarz if they did things right.
Jim: The Boars again collected the ball and started to move down the right hand side of the pitch. The Fangs put up a good defence though and slowed that down – but could not stop it completely as they were down player numbers again. The Boarz used a deep cage to protect their ball carrier.
Bob: At one point there was a hush in the stands, as a key Minotaur block for the Boarz rolled 3 skulls, Unfortunately for the Fangs though, with some key screaming from the Boarz dugout he managed to get the reroll and turn that into a successful block.
Jim: Yes, that could have been key change of fortune, but Nuffle seemed to be with the Boarz all game. Their great placement together with super effective hits and armour rolls helped them continue to safely move the ball and remove Fang’s players.

Bob: Even that was not enough though, as the Fangs did get a single die blitz block on the ball carrier as they moved across the half way line. The Fangs were hoping to get the ball to bounce out of play but instead it was caught by one of their supporting players in the cage.
Jim: The Fangs defence did cause the Boarz issues though and they had to have the ball carrier sprint into the open – unsupported to try to get to the end zone before the half ended.
Bob: With that the Fangs thrower finally threw a good block and took him down- but not off the field. The thrower then collected the ball and retreated close to the Fangs endzone to try to hold off for overtime. The issue was as normal the Fangs only had one player to try to help in this defence. But the Boarz had used all their rerolls by now and the Fangs had 2 left if the game did go to overtime.

Jim: Yes and thats when the super play of the Boarz came in. In the last turn of normal play and with no rerolls the Boarz started with some single die blocks to free up a path for their stabber. These worked, and then Boars stabber blizted the ball carrying Vampire. Using his specially made wooden knife he stabbed the Vampire in the heart (making the 9+ roll) and killed the undead fiend! The bouncing ball went into the end zone and stopped. This was one of the few squares where the Boarz needed the ball to go to have a chance to score. Then with multiple 4+ rolls (with no rerolls) the Boarz bull centaur dodged through traffic to pickup the ball and score their winning touch down.
Bob: Thats right a very low probability of success play but the Boarz had no othe choice for the win. As it worked the Boarz won with that high risk high reward play. Overall, it was not a master class of ball control by the Boarz- but it was one of blocking and stabbing for them.
Jim: Very true Bob. That final play was enough for them to get the victory. Our analytics experts say there was significantly less than 3% chance of success overall in that last turn, but it worked!
Bob: You can look at it that they were lucky on that last pla, but their good play and player placement had helped them get there. Also their blocks were on fire. So it was a well deserved victory.
Jim: Yes it certainly was.
Bob: Oh and the poor dice and hits for the Fangs did nothing but help them. The Fangs generated a single KO and no injuries all game. They rarely even stunned an opponent, That meant most of the time game the Boarz had 2 or 3 more players active in a turn. With the Boarz having multiple guard skilled players this meant that they always had the flow of play.
Jim: Yes this lack of removals has really crippled the Fangs all season – both from team development and getting any real advantage in games. If the Fangs return in the next season they will have to do something about thats as it was a major factor in all their games.
Bob: Well the way the Fangs hit maybe they all need a good rest and recovery. Their dice especially in the first half were just bad – but thats not an excuse as they still got close to talking this to overtime.
Jim: I hear that the Fang’s coach’s luck has been bad fora while and so I fear that won’t change. I don’t believe he will be buying any lottery tickets any time soon,..Still with all that said, the Boaz have a great victory and move on the face an Undead team in the finals of our Season 2 leagues.
Bob: As a final point, after talking to the Fangs coach I think he will be moving in different direction next season – at least initially, So I expect him to be coaching a different team next season in the league especially with the updated Season 3 rules.
Jim: Thats interesting Bob. I guess we will see what team he coaches next at some point soon. Maybe he can even get Nuffle to look favourably on him with the new team.
Bob: I think all the years have shown that is not likely. He does not seem high in Nuffles favour, even though he keeps trying.
Jim: Yes you are likely right there Bob. And with that, it’s goodnight from us, sports fans. We’ll see you soon on the pitch!




















































