The Trial of a Tangentially Twined Trio, or, Can’t We Just Get Along with the Past?

When judging media, I am very adamant about the importance of influence, antecedence, and seriation. This probably wasn’t always the case, but as far back as I can remember, the many works of fiction I have experienced over my decades-long personal and professional formation have only continued to reinforce the notion that these things should never be ignored. To put this in context, I usually feel that film reviews which criticize a movie’s writing without so much as acknowledging the book there’s a 90% chance it was based on lose out on a substantial amount of credibility. The present wouldn’t be here without the past— why ignore such a basic truth?

It is this very core idea that ended up illustrating my perception of three cult videogames (though if I’m being perfectly honest, the term “game” might be a bit generous when discussing the latter two in particular) which I was compelled to experience over the course of the past month or so, after the last of them, The Silver Case, came up as part of a book-club-of-sorts-but-for-games that we do over at the Chase VGM discord.

If you know me at all it should be no surprise that I’ve followed the adventure/story-based game genre very closely, to the point of making a big ol’ index of just about every single game that I could feasibly look up that fit that mold some years back for a few different reasons, but mostly out of personal interest. This index includes a few data fields pertinent to each entry for ease of browsing and sorting, including whether or not an entry was part of a specific series. Naturally, this included Silver Case, which, as is the case with most of Goichi Suda’s work, I was mostly ignorant of at the time, but a brief search determined that it had come after a couple of games that I was also marginally aware of, Twilight Syndrome and Moonlight Syndrome, which made up Suda’s contributions during his early career as an employee of HUMAN Entertainment1.

As memory serves, the first time I (and probably a good amount of people) heard about these titles was while playing Spike Chunsoft’s Danganronpa 2, a game of a story-heavy nature comparable to those already mentioned, which is usually given the “visual novel” label. This game’s second chapter has a briefly highlighted plot element which namedrops and parodies Twilight Syndrome, imitating the original duology’s basic aesthetic and the blocky early 3D graphics seen in Saikai, the first of the sequels that released after the series IP came into Spike’s hands following HUMAN’s closure in early 2000. Something I ended up discovering as part of my forays during these past 30 days is that there is also a considerable chunk of people who became aware of that series because of its connections to Suda’s early work, even if I’m quite certain that I myself didn’t make that connection until I was putting together the index I mentioned just a few years back.

But I digress; the point is that there was a definitive, concrete link between Silver Case and these two earlier titles, and if you read the first paragraph of this post you already know that was something I could not possibly ignore, especially considering that “Suda’s work” is not a series that I’m specifically averse to as a whole. Granted, I had no way of knowing how concrete this link was from an intradiegetic perspective, as I was only privy to the specifics of its paratextual aspect, and I was offered the opinion that in that sense it was inconsequential and I could afford to ignore it.

Of course, I wasn’t gonna let that stop me. This is the result.

Continue reading


A Bountiful Birthday Blessing

Say hello to the start of what I hope to be a more than just once a month followup to this revival project!

Seriously, though, I’ve got some good news to share: Just about a day prior to my making this post, a certain online community I’m in focused on video game music, or VGM for short, has just come out with a community-sourced zine project that’s all about celebrating the broad subject of video games and the contributors’ specific interests. I am of course talking about The Chase VGM (which is run bi-weekly as a livestream here, and has a Discord server as its basecamp here), and the zine, which I had the privilege of serving as a contributor to with both an article and a page of puzzles (as well as assisting in some fast-paced editorial crunch in the last 48 hours before publication), can be read here in its online version (a high-res PDF is also available on the Chase server, which is optimal for appreciating the details on the graphics, mobile reading and such).

I suppose it’s worth mentioning a few things regarding my specific contributions to the zine (though as you might imagine, my recommendation is to simply read through the thing directly and experience the amazing presentation cooked up by the supremely talented Rogue), but I reckon there’s really only a handful of things I could say without just repeating myself. If you weren’t aware of my love for Castlevania before, you certainly will be after you see this. Same goes for the adventure genre in general. There were a few topics on which I wish I could’ve gone into more detail, as reflected by my very brief mention of Obra Dinn and the total absence of a mention for Shenmue, another series I’ve experienced more recently and which I’ve come to admire for its atmosphere and storytelling. Perhaps something may come of these loose threads (and others that come up within the article itself) in the future— who knows? But for now, I am certainly pleased with what there is to show.

A graphic design treatment that left me breathless.

There was also the handful of picross puzzles I sent in for the back pages, which should also come as no surprise as I’ve been an adept of that type of logic puzzle for ages. There’s also the rather fortuitous occurrence of this publication pretty much coinciding (if a couple hours early) with my birthday, which definitely contributed to making it a rather pleasant experience this year.

Perhaps the content of this article can serve as a benchmark of sorts for some things I may try to bring to this space in the future, though as per my usual habit I’ll probably seek to bring some organization to such a prospect before any of it sees the light of day (in retrospect, the introductory post I made just before this one may have turned out a bit too… word vomit-y for my taste). On that note, I suppose this is as good a point as any for me to sign off for the moment. Wherever you are, I hope you’ve had a nice time and a nice year, Merry Christmas (or whatever it is along those lines you may wish to hear), and I hope to see you again sooner than later!


We’re back! An amateur’s story

It’s been a long time, but well, I’m still around.

A lot has happened in the near-decade that I’ve let this little corner of the internet fall dormant. Some things have been exciting, others have not. Some have been the kind of thing that I would definitely feel compelled to talk about here, but there’s also been a huge amount of fluff that has no place being recounted. It’s the way of the world.

But it will definitely be a nice time to be able to share some thoughts on here again! When I tried to log into the site here just following some of the top results from a quick web search, I couldn’t even get it to recognize any of my emails and had a minor heart attack. But a slightly deeper dig and a few minutes later, I reckon it still exists because here I am drafting this. I suppose when it comes down to it, I find a way. Just like I ought to find a way to put a few things to rest that I’ve stalled on for an embarrassingly long time… But I suppose that would really fall into the fluff category I alluded to just up there, so I digress.

A more immediate concern, I reckon, would be where I intend to go now that I’m back on here and in the driver’s seat. Unsurprisingly, it seems the very old ‘about’ page I left lying around years ago doesn’t do a tremendously concise job of conveying a general purpose for this site, so it looks like some improvisation will be necessary.

Well, this blog was started long ago as a consequence of various writing endeavors I decided to partake in, with NaNoWriMo grabbing the main focus after a short amount of time. That’s… still going on, I suppose, to a certain degree, even if the stuff that I may or may not be making some attempt to tie into that whole shebang before the month is out isn’t necessarily stuff that I would talk about on here. Don’t overthink that. But more to the point, I have come into a position where I believe it would be a good idea to place more focus back on trying to put my own literary work out there. It’s a process I’ve tried to observe from afar in the past, but it looks like now is the moment to potentially take that further. More on that in the (hopefully near) future!

But concerning other subjects, there is a certain community project for a video game music guessing show (The Chase VGM) I’ve been a part of, which should result in the production of a full, fancy fanzine before too long thanks to the formidable efforts of one of the top people there. I’ll definitely be sure to talk about that here whenever that’s available; but mentioning that also helps me segue to something else I’m thinking about doing on here. In short, between also spending a good deal of time during these years streaming (you can find me here these days) and just playing a good number of videogames on my off time, I wager with my resurrection of this space I could add a layer of mindfulness to any playthroughs I do from here on with the purpose of putting out a review on here. With a far more than passing focus on documenting adventure games (in a rather lengthy endeavor I’ve done over the past couple years which I can talk about in more detail in a future post), I am definitely of the opinion that video games are a perfectly legitimate storytelling medium, and indeed many of the stories I have experienced through them are what I would call impactful personal experiences, so the notion of bringing that medium to this space with their stories as the focus is a compelling prospect.

Speaking of story focus, while my reading has admittedly slowed down due to changes in certain circumstances, it is still very much something I try to engage in with some form of consistency, so book reviews are something that I’m also considering bringing back in some capacity*. So, if anything, I would say there’s a decently concrete base of ideas I could use to try and get some traction back into this old haunt (that phrasing’s also managed to remind me of the amount of research I’ve ended up putting into occult detective fiction for a number of reasons, which is something else that could be added to that list of topics). But for now, allow me to leave off with the assurance that it is my intention to breathe some life back into this space, and one more linky for a sleepy lil’ discord server that I nonetheless check every day where you can find me more reliably if that is your intention.

* I say as if I had that as a regular feature on here in the past, but outside of linking to my goodreads that’s not even true!

See you on the flipside, everyone. Be true to yourself, stay honest, stay interesting.


Concerning Camp

Much like in earlier years, I’ve decided to take part in July 2014’s iteration of Camp NaNoWriMo. During this period of time, I’m taking it upon myself to completely rewrite a manuscript I began work on during April 2013, as well as compose a number of short stories to join the three I already have polished, hopefully all to be compiled into one neat, self-published volume.

The primary denomination of these stories’ genre could be adequately described as ‘weird fiction’— the same kind of tale you could expect when reading such authors as H.P. Lovecraft, Clark Ashton Smith, or Arthur Machen. There are a few which do fit fairly well into the more conventional side of sci-fi and fantasy, but that, much like genre denomination itself, is rather subjective.

As for the larger manuscript, my current intention is to transform it from what had been for nearly a year —a fairly conventional mystery story with some fantastic elements added in— into something quite different. It still bears the same vibe of mystery and the wait for revelations which was present in its first form, but the setting and premise have gone through a fairly radical transformation, ending up as something I feel will work far better than its previous self, which I had attempted to rewrite a few times, without success.

There is also the matter of the stories I intend to make available here for everyone to see— they’ll fit the same sort of character the other short stories possess, and more on that will be shared shortly.


My Return

After too many days for me to care to count, I’ve decided to get this blog up and running again. Those of you who show interest towards what other people are doing might be wondering why I’m doing what I’ve established in the previous sentence.

Well, the gist of it is, now that I’ll presumably have a long, uninterrupted period of free time after a particularly jarring series of uni final papers, I’ll have a chance to get back to work on writing. My immediate goals are to finish the manuscript for the novella/short story collection I’ve been working on for over a year, and to produce as many short stories as I can manage, some to be added to the collection, some to be published here for everyone to see.

I’ve also begun making a series of readings for some late 19th/early 20th century pieces of weird fiction (which you can listen to on my YouTube channel here), and mean to give a similar treatment to whatever stories I do end up publishing here.

Beyond that… not that it’s much writing related, but there is a remote possibility that I’ll be able to do some livestreams on the following week. That has yet to be confirmed, but if it does become viable, I’ll try to mention it here as well.

This is where I usually see people ask something related to what they just posted to encourage discussion, but honestly, I can’t say I’ve said anything discussion-worthy yet, so go ahead and post whatever or just carry on with your day.


The road to self-publishing. Vol. I: The Manuscript

For months now, starting with the iteration of Camp NaNoWriMo that April 2013 brought about, I’ve been working on a manuscript consisting of a series of stories and a novella. After the draft was finished, I proceeded to put off working on it for a long time until I finally decided to edit the thing, resulting in a manuscript which, although not yet completed, is well on its way to becoming what I hope will be an at least somewhat successful book published through Amazon’s self-publishing services, CreateSpace and Kindle Direct Publishing.

As such, I believe that these final stages of the self-publishing process, which comparatively few of the many aspiring authors of this day come to see, should be chronicled in some way, hence my decision to use it as a topic for a handful of blog entries. Continue reading


Future progress

The second week of my current semester at university has begun, with enough time having passed to let me get somewhat settled into the swing of things.

As things stand presently, I expect that I’ll devote most of my time after classes to three activities in particular: Doing schoolwork, revising, and reading. Most of the time, if required reading is part of the schoolwork, it’ll be integrated into the general reading.

What I suppose my primary goal is during these months is to finish doing superficial revisions on my manuscript and hopefully have it polished enough to publish before at least late October, as I also want to start writing a new manuscript come this year’s NaNoWriMo. I expect that one to be much longer than the one I am presently working on, so who knows how long I’ll spend on revising it.

In a way, I suppose I could say that my projected activities cover at least the rest of the year. As somebody who is not constantly concerned by the certainty of their near future, I must say I find this somewhat surprising, though not really something that warrants commenting on further than a remark.


Present progress

Immediately prior to a return to university, the project I started writing during April 2013’s iteration of Camp NaNoWriMo stands as a manuscript that is approximately 60,000 words in length and is about halfway through the first pass of revision. Some of the work done of this manuscript was originally somewhat rushed due to semi-related time constraints, but as things stand there is no real deadline. At a reasonable, consistent pace, it should theoretically be possible to finish work on this first revision in a week or two. However, given that I am about to return to a work-oriented environment that is not strictly related to this project, time shall tell how this pace of labor (or a lack thereof) holds over.

Needless to say, I would like to do the best I can as quickly as I can, though it will only be in time that it will be made clear how this progresses.


Irrationality and empathetic appeal in fiction (and why it’s not reliable)

I can’t usually relate to other people. I can’t say I’m entirely clear on why, but if someone, be it in real life or in fiction, asks me to imagine how somebody else feels, there is an extremely low probability that I will actually be able to do so. If it has anything to do with relationships, it’s practically nil, and when creators decide to focus on scenes that feature stuff such as that, I’ll probably try to skip through it as fast as possible, since unless it is absolutely vital to the plot, I have absolutely no interest in it.

Something else that fails to appeal to me 99% of the time is “comedic” irrationality. I put comedic in quotes because I usually fail to see any real humour in non-sequitur writing, hyperbole, casual sarcasm, or similar dialogue devices. Most of the time, I perceive them as something extremely juvenile, attributed to a character to give them some sort of appeal that I cannot understand, which I see as nothing more than an attempt to develop them without actually making them significant.

However, if my experience on the internet has shown me anything, it’s that apparently there is a number of people that is both numerous and vocal to whom this sort of thing has a tremendous appeal. As puzzling as I find it, I cannot find another explanation for the success of such things as YouTube Let’s Players, Tumblr blogs, and Doctor Who episodes written by Steven Moffat.

Now, I’d be lying if I said I was entirely unappreciative of the impact of emotion in fiction. However, as I believe I’ve mentioned before, I think that in order for that to be effective, it should be handled with some degree of subtlety. If I’m watching a television show and suddenly there are eight straight minutes of unrealistic talking between characters that have repeatedly exhibited the aforementioned traits with over-dramatic music playing in the background, chances are I’ll be flailing my arms and yelling at the screen the entire time for them to get on with the plot, without feeling an ounce of emotion. And when I say that, I am also completely certain that just as there are millions who disagree, there are just as many people who share in my opinion.

So, how do I think stuff like that should be handled? I won’t expect anyone reading this to follow it, but I believe I should at least explain my own reasoning.

I am an extremely rational person. When I write, I believe fiction should make sense, or at least be intuitive, and I value the importance of ideas over that of events, which I value over that of characters. If I want to establish emotion pertaining to a character or groups of characters, I would much rather make a subtle implication and let the reader imagine what they will, without setting anything in stone, and definitely without interrupting the plot for one word longer than necessary.

Whatever your opinion is, I believe this post should at least help in clarifying my own stance on writing such as this. Now, if you are the sort of person who actually enjoys writing like that, I would very much like for you to explain why it is that you like it in the comments, since I have asked that to people before and only received one real explanation, which has been contradicted by another who shared their opinion. Thank you very much for reading, at any rate.


Post-camp laziness; the next course of action

For six of the days following the end of Camp NaNoWriMo’s  April 2013 iteration, I have done virtually no writing-related duties, partially due to slight burnout, partially due to illness. However, before the end of this week, I hope to have completed all missing sections of the draft, so as to devote the remainder of the month to editing. This task must be completed prior to the end of June, so I hope not to run into any snags.

Currently, my drafted project consists of 5 short stories and a novella in 7 parts. After the remaining drafts are completed, I estimate it shall add up to somewhere between 60k and 70k in length, to vary according to edits.

Regardless of what happens, I suspect I shall be satisfied as long as I can see whatever the final product is as a physical volume.


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