Just finished my new model, a fun joystick!
Again put in sketchfab so you can turn around it! I add some annotations for fun, follow the guide 😉
Sketchfab joystick
10 Fév 2016 Poster un commentaire
dans Uncategorized
Sketchfab embed on WordPress!
10 Fév 2016 Poster un commentaire
dans Uncategorized
Wow! Now we can play with the sketchfab 3D player directly in WordPress!
Just clic the play button and have fun my friends!
EMA -Mobilier- The Video
27 Déc 2015 Poster un commentaire
dans Uncategorized
Hi all!
As promised this is the video. Enjoy!
Fish
06 Juin 2015 Poster un commentaire
dans 3D Tags:3D, 3Ds max, art, artist, CG, fish, game, game engine, graphiste, le strat, pierre, poisson, real time, snakos, subsurface scattering, ue4, Unreal Engine
Hi,
It’s been a while as always.
I’m testing Unreal Engine 4 and have pretty fun to play with it!
Today i made a fish, it takes one day of work from scratch.
I used PBR shading for the body and for the fin i used translucent shading and subsurface scattering.
They are fling in the sky just because it’s the default scene of UE4, maybe i will make a view inside a ocean one day.
but for now let’s enjoy it like a flying fish^^ (this is a real time rendering)

Aton’s Throne
07 Mai 2015 Poster un commentaire
Hi,
This is a scene i’ve made for a contest on the polycount forum.
I used unreal engine 4 to achieve it.
Enjoy it!
mise en scene
23 Nov 2014 Poster un commentaire
dans 3D Tags:3D, 3Ds max, architecture, art, artist, CG, character, counter, design, designer, eagle, environment, epic, game, game engine, graphiste
Hi
I’ve just push a little bit further my counter scene.
Hope you enjoy it!
clic to view on sketchfab!.
Comptoir 3D
10 Nov 2014 Poster un commentaire
dans 3D Tags:3D, 3Ds max, architecture, art, artist, based, CG, counter, design, designer, eagle, game, painter, pbr, physically, props, rendering, substance, Wood
Hi,
This is the 3D version of the eagle counter.
I made it with 3Ds max and textured it with substance designer and substance painter (the workflow is so cool, highly recomended! )
Using PBR materials. (Physically based rendering)
Enjoy!
Comptoir Preprod
09 Nov 2014 Poster un commentaire
dans Uncategorized Tags:2D, art, artist, design, drawings, eagle, environment, game, graphiste, photoshop, preprod, props, real time, Wood
Hi,
I’ve made a wood counter with an eagle face.
this is just a prop that i want put in a game level project that i’m working on.
More news later!
Done in Photoshop, i will post a 3D version soon.
New portfolio
13 Oct 2014 Poster un commentaire
dans Uncategorized
Hi there,
This week i discovered a new site that allow to quickly create an online portfolio.
Artstation is the name.
http://www.artstation.com/artwork?sorting=latest
It’s the beta version, but it’s allready easy to use so enjoy
http://pierre.artstation.com/
Also put my epic tower on sketchfab!
https://sketchfab.com/models/85f3df5c80634328b2f306e1ab5ec9ba/embed
EpicTower
by snakos
on Sketchfab
https://sketchfab.com/models/85f3df5c80634328b2f306e1ab5ec9ba



