What a time to return to writing here on a regular basis. I guess soon I might have some things to say on heavier subjects, but for now, I’m having a look at a Picross game, my very first. I’d heard the name of this long-running puzzle series for decades, and for the longest time I thought it had something to do with Macross somehow.
But no, it couldn’t be further from that. Picross is instead a series based around numerical grid puzzles called nonograms. This particular entry is one of the latest, a crossover with big deal VTuber agency Hololive titled Juufuutei Raden’s Guide for Pixel Museum.
Each row and column tell you how many pixels need filling in and in what sequence, but otherwise you’re on your own figuring this out (barring an optional one-row and one-column “hint roulette” before you begin that can be marginally or extremely helpful depending on where it lands.) Completing a puzzle reveals the object or piece of art the pixel layout is meant to represent.
It always feels a little weird getting into a decades-old series very late, even if it’s just a big series of puzzles at its core. That’s to say, I don’t know if Pixel Museum is pretty normal for a Picross game, if it has more or fewer features or puzzles than the others. However, I can say there are plenty of puzzles for what I paid for the game — 20 dollars sticker, but I bought it during a sale, I think for 30% off, and I believe I got my money’s worth and then some.
You might argue that the price is a bit high for a bunch of puzzles of the type you can probably find online for free. However, there’s more to Pixel Museum than just the puzzles — the fine arts theming is the big draw here, along with your host, Hololive VTuber Juufuutei Raden, who gives museum-guide-style commentary on the works of art revealed when you complete the pixel puzzles that represent them.
You do really have to stretch your imagination with most of these puzzles, but there are some natural limitations on how much you can do with these pixel canvasses.
I’ve been out of the loop regarding Hololive and all other agency VTubing stuff for years now. The whole Nijisanji shitstorm two years ago was purely Nijisanji’s fault, but it also left a bad taste in my mouth for these agencies in general. That sentiment was only strengthened by the totally unrelated VShojo scandal last year, where the CEO reportedly made off with or at the very best horribly mismanaged funds that were owed to talents and to an immunodeficiency disease charity of all things (though thankfully the collapse of that agency ended with all the streamers keeping their identities and assets, I’d imagine according to their contractual terms, which is not usually the case — the TM in this game’s title is enough to tell you that Raden the character is a Cover Corp. property.)
However, that’s not to say the agencies don’t still have a ton of talent and entertainment to offer. I’ve never seen any of Raden’s streams, but it looks like she has a relaxed vibe and has a lot of love for art. All sorts of arts and crafts, both Japanese and western, are represented here, with an overarching theme of rakugo, a centuries-old form of one-person storytelling. It seems like the concept of VTubing could have some serious overlap with rakugo, so this could make for a nice fit, and considering that she has over a million subscribers I’m guessing she’s doing something right.
Raden gets into both form and function in art. I’ll probably never make a bento box in my life, but it’s interesting to learn bits of information like this.
As far as the puzzles themselves go, I don’t have much to say. They’re pretty basic pattern recognition puzzles, though my calling them “basic” shouldn’t be taken as an insult — the most basic puzzles in terms of function can also be pretty engaging, especially when you’re trying to complete them in the shortest time possible. The timer presents an optional challenge: there’s no par time or anything to beat as far as I can tell, but I’ve enjoyed the game a little more approaching it as a time trial, building each puzzle by quickly marking out the areas where no pixels can be filled in according to the hints and then finding the sequences of pixels in each line. Picross in general seems like it makes for a pretty good brain exercise.
The nicest aspect of Picross or at least of this entry in the series is that unlike with the somewhat similar Minesweeper, making a mistake doesn’t end your game. At first, this made me feel that there wasn’t much of a penalty to just blundering along and making mistakes, which get automatically corrected each time you misplace a pixel. I get the impression that the actual penalty here is in the second or two it takes for the puzzle to correct a mistake — speedrunners will need to be accurate. The rest of us can slow down and take it easy. I appreciate that this game can be as casual or hardcore as you’d like depending on how you feel like playing.
It is funny that the one Roman bust we got wasn’t one of the successful guys like Augustus or Constantine but the debauched and unquestionably insane Caligula. It’s a pretty damn good bust, though. Can you also feel that icy stare through 2,000 years of history? Big credit to the sculptor.
That’s it for Juufuutei Raden’s Guide for Pixel Museum. If you like this sort of game, you’ll probably enjoy Pixel Museum, though be warned that you will be paying a premium for the Hololive connection — makes sense considering probable licensing fees and the fact that Raden no doubt has a horde of fans who would automatically buy anything her name is attached to. It just happens that this is a fun game in itself, at least as long as you’re into number/pixel grid puzzles.







































