glmark2: An OpenGL 2.0 and ES 2.0 benchmark1
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.
... part of T2,
get it here
URL: https://github.com/glmark2/glmark2
Author: Alexandros Frantzis
Author: Jesse Barker
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
License: OpenSource
Status: Stable
Version: 2023.01
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/glmark2/glmark2/ glmark2-2023.01.tar.gz
T2 source: glmark2.cache
T2 source: glmark2.desc
Build time (on reference hardware): 15% (relative to binutils)2
Installed size (on reference hardware): 13.38 MB, 155 files
Dependencies (build time detected):
00-dirtree
bash
binutils
coreutils
diffutils
gawk
grep
gzip
libjpeg
libpng
libx11
linux-header
mesa
meson
ninja
openssl
sed
tar
udev
wayland-protocols
xorgproto
Installed files (on reference hardware):
[show]
usr/bin/glmark2
usr/bin/glmark2-drm
usr/bin/glmark2-es2
usr/bin/glmark2-es2-drm
usr/bin/glmark2-es2-wayland
usr/bin/glmark2-wayland
usr/share/glmark2
usr/share/glmark2/models
usr/share/glmark2/models/asteroid-high.3ds
usr/share/glmark2/models/asteroid-low.3ds
usr/share/glmark2/models/bunny.obj
usr/share/glmark2/models/cat.3ds
usr/share/glmark2/models/cube.3ds
usr/share/glmark2/models/horse.3ds
usr/share/glmark2/models/jellyfish.jobj
usr/share/glmark2/shaders
usr/share/glmark2/shaders/README.shaders
usr/share/glmark2/shaders/buffer-wireframe.frag
usr/share/glmark2/shaders/buffer-wireframe.vert
usr/share/glmark2/shaders/bump-height.frag
usr/share/glmark2/shaders/bump-height.vert
usr/share/glmark2/shaders/bump-normals-tangent.frag
usr/share/glmark2/shaders/bump-normals-tangent.vert
usr/share/glmark2/shaders/bump-normals.frag
usr/share/glmark2/shaders/bump-normals.vert
usr/share/glmark2/shaders/bump-poly.frag
usr/share/glmark2/shaders/bump-poly.vert
usr/share/glmark2/shaders/conditionals-step-conditional.all
usr/share/glmark2/shaders/conditionals-step-simple.all
usr/share/glmark2/shaders/conditionals.frag
usr/share/glmark2/shaders/conditionals.vert
usr/share/glmark2/shaders/depth.frag
usr/share/glmark2/shaders/depth.vert
usr/share/glmark2/shaders/desktop-blur.frag
usr/share/glmark2/shaders/desktop.frag
usr/share/glmark2/shaders/desktop.vert
usr/share/glmark2/shaders/effect-2d-convolution.frag
usr/share/glmark2/shaders/effect-2d.vert
usr/share/glmark2/shaders/function-call.all
usr/share/glmark2/shaders/function-step-low.all
usr/share/glmark2/shaders/function-step-medium.all
usr/share/glmark2/shaders/function.frag
usr/share/glmark2/shaders/function.vert
usr/share/glmark2/shaders/gradient.frag
usr/share/glmark2/shaders/gradient.vert
usr/share/glmark2/shaders/ideas-lamp-lit.frag
usr/share/glmark2/shaders/ideas-lamp-lit.vert
usr/share/glmark2/shaders/ideas-lamp-unlit.frag
usr/share/glmark2/shaders/ideas-lamp-unlit.vert
usr/share/glmark2/shaders/ideas-logo-flat.frag
usr/share/glmark2/shaders/ideas-logo-flat.vert
usr/share/glmark2/shaders/ideas-logo-shadow.frag
usr/share/glmark2/shaders/ideas-logo-shadow.vert
usr/share/glmark2/shaders/ideas-logo.frag
usr/share/glmark2/shaders/ideas-logo.vert
usr/share/glmark2/shaders/ideas-paper.frag
usr/share/glmark2/shaders/ideas-paper.vert
usr/share/glmark2/shaders/ideas-table.frag
usr/share/glmark2/shaders/ideas-table.vert
usr/share/glmark2/shaders/ideas-text.frag
usr/share/glmark2/shaders/ideas-text.vert
usr/share/glmark2/shaders/ideas-under-table.frag
usr/share/glmark2/shaders/ideas-under-table.vert
usr/share/glmark2/shaders/jellyfish.frag
usr/share/glmark2/shaders/jellyfish.vert
usr/share/glmark2/shaders/light-advanced.frag
usr/share/glmark2/shaders/light-advanced.vert
usr/share/glmark2/shaders/light-basic-tex-bilinear.frag
usr/share/glmark2/shaders/light-basic-tex.frag
usr/share/glmark2/shaders/light-basic-texgen.vert
usr/share/glmark2/shaders/light-basic.frag
usr/share/glmark2/shaders/light-basic.vert
usr/share/glmark2/shaders/light-cel.frag
usr/share/glmark2/shaders/light-phong.frag
usr/share/glmark2/shaders/light-phong.vert
usr/share/glmark2/shaders/light-refract.frag
usr/share/glmark2/shaders/light-refract.vert
usr/share/glmark2/shaders/loop-step-loop.all
usr/share/glmark2/shaders/loop-step-simple.all
usr/share/glmark2/shaders/loop.frag
usr/share/glmark2/shaders/loop.vert
usr/share/glmark2/shaders/pulsar-light.vert
usr/share/glmark2/shaders/pulsar.vert
usr/share/glmark2/shaders/shadow.frag
usr/share/glmark2/shaders/shadow.vert
usr/share/glmark2/shaders/terrain-blur.frag
usr/share/glmark2/shaders/terrain-luminance.frag
usr/share/glmark2/shaders/terrain-noise.frag
usr/share/glmark2/shaders/terrain-normalmap.frag
usr/share/glmark2/shaders/terrain-overlay.frag
usr/share/glmark2/shaders/terrain-texture.vert
usr/share/glmark2/shaders/terrain.frag
usr/share/glmark2/shaders/terrain.vert
usr/share/glmark2/shaders/text-renderer.frag
usr/share/glmark2/shaders/text-renderer.vert
usr/share/glmark2/textures
usr/share/glmark2/textures/asteroid-height-map.png
usr/share/glmark2/textures/asteroid-normal-map-tangent.png
usr/share/glmark2/textures/asteroid-normal-map.png
usr/share/glmark2/textures/crate-base.png
usr/share/glmark2/textures/desktop-shadow-corner.png
usr/share/glmark2/textures/desktop-shadow.png
usr/share/glmark2/textures/desktop-window.png
usr/share/glmark2/textures/effect-2d.png
usr/share/glmark2/textures/glyph-atlas.png
usr/share/glmark2/textures/jellyfish-caustics-01.png
usr/share/glmark2/textures/jellyfish-caustics-02.png
usr/share/glmark2/textures/jellyfish-caustics-03.png
usr/share/glmark2/textures/jellyfish-caustics-04.png
usr/share/glmark2/textures/jellyfish-caustics-05.png
usr/share/glmark2/textures/jellyfish-caustics-06.png
usr/share/glmark2/textures/jellyfish-caustics-07.png
usr/share/glmark2/textures/jellyfish-caustics-08.png
usr/share/glmark2/textures/jellyfish-caustics-09.png
usr/share/glmark2/textures/jellyfish-caustics-10.png
usr/share/glmark2/textures/jellyfish-caustics-11.png
usr/share/glmark2/textures/jellyfish-caustics-12.png
usr/share/glmark2/textures/jellyfish-caustics-13.png
usr/share/glmark2/textures/jellyfish-caustics-14.png
usr/share/glmark2/textures/jellyfish-caustics-15.png
usr/share/glmark2/textures/jellyfish-caustics-16.png
usr/share/glmark2/textures/jellyfish-caustics-17.png
usr/share/glmark2/textures/jellyfish-caustics-18.png
usr/share/glmark2/textures/jellyfish-caustics-19.png
usr/share/glmark2/textures/jellyfish-caustics-20.png
usr/share/glmark2/textures/jellyfish-caustics-21.png
usr/share/glmark2/textures/jellyfish-caustics-22.png
usr/share/glmark2/textures/jellyfish-caustics-23.png
usr/share/glmark2/textures/jellyfish-caustics-24.png
usr/share/glmark2/textures/jellyfish-caustics-25.png
usr/share/glmark2/textures/jellyfish-caustics-26.png
usr/share/glmark2/textures/jellyfish-caustics-27.png
usr/share/glmark2/textures/jellyfish-caustics-28.png
usr/share/glmark2/textures/jellyfish-caustics-29.png
usr/share/glmark2/textures/jellyfish-caustics-30.png
usr/share/glmark2/textures/jellyfish-caustics-31.png
usr/share/glmark2/textures/jellyfish-caustics-32.png
usr/share/glmark2/textures/jellyfish256.png
usr/share/glmark2/textures/nasa1.png
usr/share/glmark2/textures/nasa2.png
usr/share/glmark2/textures/nasa3.png
usr/share/glmark2/textures/terrain-backgrounddetailed6.jpg
usr/share/glmark2/textures/terrain-grasslight-512-nm.jpg
usr/share/glmark2/textures/terrain-grasslight-512.jpg
usr/share/man/man1/glmark2-drm.1
usr/share/man/man1/glmark2-es2-drm.1
usr/share/man/man1/glmark2-es2-wayland.1
usr/share/man/man1/glmark2-es2.1
usr/share/man/man1/glmark2-wayland.1
usr/share/man/man1/glmark2.1
var/adm/dependencies/glmark2
var/adm/descs/glmark2
var/adm/flists/glmark2
var/adm/md5sums/glmark2
var/adm/packages/glmark2
1) This page was automatically generated from the T2
package source. Corrections, such as dead links, URL changes or typos
need to be performed directly on that source.
2) Compatible with Linux From Scratch's
"Standard Build Unit" (SBU).