• 87th Gorgonid Arditi

    Sepheris Secundus

    Sepheris Secundus is a feudal world located in the Golgenna Reach Sub-sector of the Calixis sector in the Segmentus Obscurus. Sepheris Secundus is a world of immense mineral wealth with city-sized mines in which billions-strong hordes of serfs toil endlessly to meet quota.

    Everyone born on the planet must have a master to whom they pay nine-tenths of their income. Its not only poverty that keeps the population of the world repressed but physical violence. One of the reasons that Sepheris Secundus’ culture is so primitive by many galactic standards is that weaponry and other technology is monopolised by the Crown.

    The Queen’s Royal Scourges, though few in number, have such a technological advantage that they have been enough to put down a great many uprisings in the mines of Sepheris Secundus, and the planet’s history is littered with massacres where thousands of serfs fell to volleys of Lasgun fire.

    When the genestealer cult of the Four-Armed Emperor finally revealed themselves after building their numbers over generations, even the Queen’s Royal Scourges and Sepheris’ Planitary Defence Forces were put on the back foot. Calls for aid were sent to the rest of the Imperium, but if the planet couldn’t hold out, then any help would come too late.

    In the dark depths of Sepheris’ mines, a dark secret lurks, patiently biding its time…

    It was at this point that the populace began to take matters into their own hands. Reports started to come in of ragtag groups of serfs coming to the aid of the troops, conducting daring assaults and vicious close combat fighting with whatever impromptu weapons they could find. They took heavy losses but helped to turn the tide and hold the Cult insurgency at bay long enough for Astra Militarum and Inquisitorial reinforcements to arrive.

    Vicious battles raged in the mining complexes of the planet…

    Once the genestealer uprising was quashed and Inquisitorial kill teams were sent in to destroy the insidious cabal at its heart, Queen Lachryma III had a quandary, the bands of peasants known as ‘The Daring Ones‘ (or Arditi in high gothic) had become folk heroes and this set a dangerous president for the rulers of Sepheris Secundus.

    The solution was as machiovelian as it was brilliant. By royal decree, Astra Militarum regiments were created from each of the major mine complexes, thereby allowing the aristocracy to kill two aquilas with one bolt, ridding themselves of any disparate elements whilst also tapping in to the collective pride of the populace.

    And so the Arditi regiments were born..

  • Ultramarine!

    I have long been a fan of the Games Workshop board game ‘Betrayal at Calth‘ but, due to missing out when it was originally released, I have been piecing it together over the last couple of years.

    Although I decided to use my Deathguard plague marine models in the stead of the original Word Bearers, I wanted to paint and collect the Ultramarines from scratch

    My first acquisition was Captain Aethon and his terminator elite…

    In the Archologies under the surface of Calth Captain Aethon leads his doughty Cataphractii terminators.
    I’m particularly happy with the decal design on his fancy red cloak!
  • Green Hell!

    In a previous post I had finished painting everything that I had for my WWII collection, but have since treated myself to a few models, including a tank for my allies. Having recently read James Holland’s Brothers in Arms, about the Nottingham Sherwood rangers tank regiment I was inspired to buy a Sherman Firefly for my allied forces.

    A Sherman Firefly noses warily along a road amongst the Normandy Bocage…

    I’ve always been rather fond of the Sherman Firefly ever since I had a 1/72 scale model of one when I was a kid and when I found a company called 3d Printing Valley who produce 1/56 scale tanks for as little as £15.00 plus postage I couldn’t resist!

    The printing quality seems very good to me (though I am no expert in this field) and it has nice crisp details. The front glacis plate had some obvious print lines which I have cunningly hidden under heaps of stowage and the details on the tracks are somewhat simple, though it is nothing a healthy dose of mud wouldn’t fix! All in all they seem like very nice models and I have already ordered a couple more models to be getting on with.

  • Bone ‘ead

    When the Imperial hive of Pinguisburg Profundis was destroyed at the whim of the Inquisition for the crime of harbouring a genestealer cult it took Vertraag, an ogryn slave working in the underhive waste disposal sector primus, three months to dig his way to the surface. From there he walked, bewildered and aimless through the ash wastes of Cacas Tempestus…

  • Sneaky Gitz

    Last Orktober I wrote a post about the completion of my long running Blood Axe kommando clan. Imagine my surprise when I stumbled across two sneaky gitz who had somehow infiltrated my painting pile from that nefarious eBay!..

    In all seriousness, I find that whenever I think I’ve finished one of my collections, my eye starts wandering and I inevitably end up adding to it. Having played a couple of enjoyable games of the new Killteam with my kommandos, I couldn’t resist picking up some of these fantastic models and having perfected my painting recipe over the years they were a real joy to paint!

    So, now that I have more than enough greenskins for my needs, that’s an end to it it right?.. right?.. yeah, sure it is!

  • Having finished all the painting of all of my WWII collection to date I was inspired to get them out on the table for some rip roaring action. It was time for Lord Lovat’s No.4 commando to go on operations…

    “Ah.. good evening Shimmy, take a seat, now we’ve  got a job for you old boy. Through ‘most secret sources’ the top-brass have discovered that the bosche are stockpiling fuel and supplies on the Channel Islands. They believe that these are part of the plans for an invasion of Britain. Your mission is to conduct a raid on St Peters port to destroy supplies and infrastructure there. Secondary to this aim is to gather intelligence pertaining to the enemy’s plan for invasion.”

    “Here is an aerial photography of the port…”

    “Supplies are being kept in warehouses and being transported to stashes across the island. We have also received, through the Pigeon Policy Committee, some pictures taken by an anonymous Channel Islander..”

    “The building in the distance of the middle photo is being used as a barracks by the garrison troops and the administration building to the north has been seconded by the Germans as an HQ building. That would be the best place to gain intelligence, though failing that, capturing some sentries would suffice.

    The Mission

    The force of commandos set off for the Channel Islands at 10pm but due to navigational mishaps the LCA didn’t reach Guernsey till 2am. They infiltrated the port and split into two demolition parties, one made their way to the barrack building to lay demolitions and flank the German HQ. The other team, led by Lord Lovat himself, made their way to the warehouse.

    The flanking force successfully laid charges outside the barracks but as they made their way to the vehicle park, a keen eyed sentry on the door at the HQ spotted private Jenkins as he set up his bren gun for enfilading fire.

    As the alarm was raised at the HQ and rifle and LMG fire began to erupt from there, Lovat’s section had just finished planting charges on the locomotive and warehouse when the sound of running boots on the cobbles alerted them to the approach of a patrolling German sentry. Private ‘Lofty’ Short appeared around the corner of the warehouse and smashed the butt of his Lee Enfield into the sentry’s face, pole-axing him. Lovat ordered corporal Wilson to lay down fire on the spandau in the roof of the HQ. Wilson was injured during the ensuing exchange of fire.

    Meanwhile, the flanking section conducted vicious close quarters fighting around the barrack block with grenades and small arms fire being exchanged. Ultimately the commandos were able to keep the garrison troops pinned In the building.

    As the early hours of the morning wore on and with the sky beginning to lighten, the commandos started to disengage. ‘Lofty’ Short picked up the downed sentry to take back as a prisoner for interrogation.

    As the commandos reached their LCA and readied themselves for departure the night was ripped apart as the demolition charges exploded with blinding flashes on the horizon. All told a successful night’s work!

  • Schwerpunkt!

    For a number of years now I have had a WWII skirmish project simmering away on the back-burner. In a previous post I showed off my US airborne infantry but I have documented very little on my blog since then.

    Somewhere in North West Europe German forces offload to repel the allied invasion.

    My collection is somewhat unusual, including as it does, a captured Char B tank, a sentry box with military policemen, planes, trains and automobiles. This is because rather than collecting and playing the more conventional WWII wargame I have decided to focus more on commando raids and special operations.

    I stumbled across the fantastic skirmish rules Five men at Kursk by Nordic Weasel Games some time ago and have played several games with my US airborne forces in Normandy as they ambushed panzer grenadier convoys, blew up train tracks and generally made a nuisance of themselves…

    “Where are we Sarge?”

    I have, over the last couple of years, also amassed a collection of buildings for more industrial settings…

    German HQ at St Peter Port, Guernsey, complete with troop barracks, Opel Blitz trucks and staff car.

    I have been itching to have a go at another Nordic Weasel ruleset called Where Stenguns Dare: WWII Cinematic Commando Action. As the title suggests these rules allow you to conduct commando missions in the truest 60s war movie style…

    Little do the patrolling German sentries know that commandos of the Special Boat Section, commanded by Lord Lovatt himself are lurking in the shadows.

    I have completed the last few models recently which has given me the WWII bug again (and started me looking to buy some more models now I have completed everything I currently own) So I’m hoping to dare the stenguns and cause a nuisance!

    “Actung Panzer, how did zey get hold of a panzer!!?”
  • Immortal Idols

    As the interlopers sneak through the undercity, they alight upon an ancient statue. Emerald onyx shimmers in the ever dancing flames of the braziers that flank the effigy. The icon of the immortal God-king is magnificent and noble in aspect and at its base, votive candles, minor Shrines and macabre offerings lie scattered in the dust of ages…

    My first completed model of the new year has been one I’ve had knocking around for a couple of years and I have avoided mainly due to the fact that I don’t really enjoy painting terrain projects as much as miniatures.

    However, using my random project generator meant I had little choice but to plow through and I’m glad I did! The scheme was pretty simple and with the addition of some enamel washes for weathering I’m quite happy with the final result. Most importantly it’s finished and ready the table and I’m now wracking my brain for a great scenario to showcase this cool terrain piece.

  • Wall Brother

    Continuing from my last post about my primaris marine project (Unnumbered Sons) here is my latest addition…

    Captain Ghaladem Enlerius of the Imperial Fists. A more upstanding warrior of the Imperium would be hard to find.

    I have a five-man killteam of primaris assault troops and a librarian undercoated and ready to paint, but that’s a project for next year.

  • The Great Awakening

    A lattice of arcane symbols blaze into life, bathing the smooth blackstone surfaces in a lambent emerald glow. The hum of archaic machinery resonates through the halls before a rhythmical thumping begins. Metal feet, in their thousands, clanging on stone as the phalanxes of soulless automata march in perfect lock-step.

    Watching on from the shadows ill disciplined groups of hunched figures chitter amongst themselves. These debased forms are armed with gore-encrusted blades extending from their fingers and their contorted bodies are draped with flayed skins still oozing blood and viscera down their metal carapaces.

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