Francesco Montorsi wrote:
I've updated the download page of wxLua website with mac stuff but I sincerely don't know which description to put for it...
I'll try to help...
also the screenshots page listes "Mac carbon" but I'm not sure about that.
Put "Mac OS X", instead of "Mac Carbon" (API doesn't matter)
Last, where should I put these .r.gz or .icns files ? In build/macbundle ?
Yes, you can put those in there.
And which other files should go there ?
Probably one file for the PackageMaker: "wxLua.pmsp", and some Resources for it: Welcome.rtf, License.rtf
The mac installer should possibly do: - install wxluaedit, wxlua, lua executables which get built in bin\ - install all samples\
Only question is: where do I install these ? Guess I could just dump them in /usr/local and ask the user to set up their PATH for it and use the Terminal... But at least wxLuaEdit should be a real Macintosh ".app" application, which means I need to bundle all the libs etc.
- [optional] install mime handler for .lua files and associate them with wxluaedit
That would mean it would need to have some Mac code added, so that it can start files and so on. Hmm... Maybe Later :-) --anders ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Wxlua-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wxlua-users
